Effect Of Online Games To Academic Performance

Effect Of Online Games To Academic Performance

Negative Effects of Online games On academic performance ​

Daftar Isi

1. Negative Effects of Online games On academic performance ​


Answer:

When students spend a lot of time playing video games online, they have no time for other activities, and that's one of the negative effects of online video games on anybody. Even college assignments lose priority when a big battle is planned for the night. This leads to poor grades and academic problems

Explanation:

Correct me if am wrong

Answer:

When students spend a lot of time playing video games online, they have no time for other activities, and that's one of the negative effects of online video games on anybody. Even college assignments lose priority when a big battle is planned for the night. This leads to poor grades and academic problems.

Other Negative Effects on Online Games

•Addiction.

•Aggressive behavior.

•Isolation from society.

•Detrimental influence on health.

#MasterJryxanswered


2. what is the effect of online games to the academic performance to the students​


Answer:

It makes the student lazy

Explanation:

I as a student that plays online game admit that i am also affected with this. I lost interest in school because of this but luckly i have motivation to keep moving on.


3. literature about The effects of online games in academic performance


Answer:

Mobile legend: bang bang


4. This pandemic, classes have been changed to modular, blended, or online classes. Peter is a consistent academic awardee, an active student leader. However, now that he is enrolled in a modular class. He finds it difficult to submit his modules because he is hooked on playing online games on his mobile phone now that he is just at home. In effect, his academic performance for the First Quarter lowered compared to his previous grades. 1. What is the significance of prioritizing things in resolving issues? 2. What actions should you take to be able to be successful and achieve your dreams? 3. What is the lesson of the story?​


Answer:

1. Peter is a consistent academic awardee, but when the pandemic comes and class changes to modular peter's academic performance for the first quarter lowered compare to his previous grade on face to face.

2. He must learn new lifestyle because, because of the pandemic classes and face to face classes are not allowed anymore, thats why he must be more focus to his study and focus to his goal.

3. We must take care of our grades, study more harder and do our best this pandemic.

Hello, I hope this answer helps you! Good luck to your Studies! <3

- Nimaj cutie



The result of the study showed that online game have negative effect to academic performance of Senior High School students of MCSMA. Study revealed that online gaming has a huge impact among them regarding on their academic performance which lead them to poor or low grade and physical distress as well.

It is local


6. Pa help Po sa SOP nito" THE EFFECTS OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE SENIOR HIGH SCHOOL STUDENTS" salamat​


Answer:

The Academic Performance of the respondents is not affected even if they play online games. Their grades are still good enough even if they spent time for playing. To sum up with the result, the respondents have a good academic performance despite their involvement in playing online games.


7. recommendation about the possible effect of playing mobile/online games in the academic performance of the students?​


Answer:

Students' learning takes place unexpectedly, but the inappropriate usage of playing online games also leads in some problems such as being distracted in school. Further, it is where the attention of the child were divided that even their health and social life is unknowingly affected.


8. Cite evidence to support the general statements below1.one reson why smoking should be banned is that it has got several health effects 2. Regular physical actvity can help children and adolescents improve cardiorespiratory fitnes 3. There are a lot of benefits of drinking water. 4. College students spending too much time on online games every week tend to suffer from worsened learning ability, concentration problems, poor academic performance and decreased interactions with other people.​


Answer:

------------>. Side po yung picture

Explanation:

Ignore me if I'm wrong:)


9. Earl observes that most of his classmates are addicted in playing online games and are not focused on their studies. He wants to know the effects of this behavior to his classmates’ academic performance. What kind of research design should be used in the given situation? Why? ​


Answer:

Various studies show that playing too much computer games causes physical damages and increases antidy and depression in players.Many studies show that most adolescents who are addicted to computer games have high heart beat and blood pressure. due too much excitement and stress


10. Conclusion about the Possible of Effects of Playing Mobile/Online Games in the AcademicPerformance of the Students​


Answer:

yes

Explanation:

like pandemic

ml is like pandemic

the more they rank the more they play all night

not to eat at time and sleep at the time

not taking shower.


11. Research Procedure THE EFFECT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE STUDENTS IN THE COLLEGE OF TEACHER EDUCATION. Help po​


Answer:

LODZ NAHIHIRAPAN AKO LODZ


12. Directions: Write IV if the underlined phrase is an independent variable or DV if it is a dependent variable. Write your answer on the space provided before each number. _______1.What is the effect of online gaming in the academic performance of students? _______2.Which delivery app, Lalamove or Toktok, is used by most online shoppers? _______3.How does the Covid-19 pandemic affect the delivery of education in the Philippines? _______4. Which gender has the strongest coping mechanism against stress? _______5. How many consumers chose Jollibee over McDonalds?


1.Independent Variable (IV)

2.Dippendent Variable (DV)

3.Independent Variable (IV)

4.Independent Variable(IV)

5.Dippendent Variable (DV)

#Hope it helps

#Carry on Learning


13. The effect of online gaming on the academic performance of senior high school student from mangloy laak davao de oro​


Answer:

losing or decreasing of grades , because of online games specially Mobile legend.


14. 1. Which of the following BEST describes a research design? A. It is the blueprint of a would-be study that you plan to conduct which you use to integrate its components. B. Research design is determined on the problem of your interest. C. Research design is the blueprint and the overall strategy a researcher use to put together in a coherent way the different components of the study. D. Research design is the topic that you choose to conduct a research about. 2. A sound research design has the following things EXCEPT A. Clearly and explicitly specified hypotheses unimportant to the problem selected. B. Effectively describe the data which will be necessary for an adequate test of the hypotheses and explain how such data will be obtained. C. Identify the research problem clearly and justify its selection, D. Review previously published literature associated with the problem area. 3.What research design is used when you intend to give a quantitative or numeric description of trends, attitudes or opinions of a population in studying its sample? A. Correlational B. Evaluative Research research design? C. Methodological D. Survey 4. You use the non-experimental research design when ___ A. the phenomena occur naturally and there is no external variables. B. you compare the pre-test and the post-test within one group C. you want to control both time-related and group-related threats. D. you want to control the situation. 5. Earl observes that most of his classmates are addicted in playing online games and are not focused on their studies. He wants to know the effects of this behavior to his classmates’ academic performance. What kind of research design should be used in the given situation? Why? Indicate the type of research design to be used and explain your answer in your own words. Have at least 10 sentences for your explanation. _______________________________________________________________ _______________________________________________________________ _______________________________________________________________ _______________________________________________________________


Answer:

D

B

B

D

You will ask her to not playing a game to be fucos on her studies

Explanation:

the research design is the topic that you conduct a research about


15. Research Procedure THE EFFECT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE STUDENTS IN THE COLLEGE OF TEACHER Education. Help po lodz​


Answer:

NAHIHIRAPAN DIN AKO LODZ


16. Il-Write a cause-and-effect paragraph using the graphic organizer below as a guide in the organization of texts and ideas. Effects Cause Participation to social activities and communication with family/friends. Internet Influence on kids Poor or improved academic performance Addiction to online games Poor 1 point of Composed sentence one that and does not show cause- effect relationship. Contains more than 4 errors in capitalization, punctuation and spelling. Contains transition/signal word. no Rubrics: Criteria Ideas and content Good Excellent Very good 4 points 2 points 3 points Composed of Composed of 3 Composed of 2 5 sentences sentences that sentences that and above show cause- show cause effect that show effect relationship. cause-effect relationship. relationship. No errors in Contains Capitalization, Punctuation and Spelling capitalization errors punctuation and spelling. 1-2 Contains 3-4 in errors in capitalization, punctuation and spelling. Contains at least 1 Use of transitions/signal words. Contains at 3 2 least transition transition/signal word. /signal words. Write your paragraph here: capitalization, punctuation and spelling. Contains at least transition/signal words. Score Il - Write a cause - and - effect paragraph using the graphic organizer below as a guide in the organization of texts and ideas . Effects Cause Participation to social activities and communication with family / friends . Internet Influence on kids Poor or improved academic performance Addiction to online games Poor 1 point of Composed sentence one that and does not show cause effect relationship . Contains more than 4 errors in capitalization , punctuation and spelling . Contains transition / signal word . no Rubrics : Criteria Ideas and content Good Excellent Very good 4 points 2 points 3 points Composed of Composed of 3 Composed of 2 5 sentences sentences that sentences that and above show cause- show cause effect that show effect relationship . cause - effect relationship . relationship . No errors in Contains Capitalization , Punctuation and Spelling capitalization errors punctuation and spelling . 1-2 Contains 3-4 in errors in capitalization , punctuation and spelling . Contains at least 1 Use of transitions / signal words . Contains at 3 2 least transition transition / signal word . / signal words . Write your paragraph here : capitalization , punctuation and spelling . Contains at least transition / signal words . Score​


Answer:

The streets were snow-packed and icy.

Effect: Cars needed more time to stop.

Cause: He broke his arm.

Effect: The doctor put it in a cast.

Explanation:

This is My Answer

=)


17. tween meals. at night because of playing online games. II. Multiple Choice Directions: Encircle the letter of the correct answer. 6. Which of the following is NOT a purpose of health appraisal? A determine the child's academic performance in the class B. indicate which school program or selected aspects of the program is suited for the child C. uncover any health problems that require further treatment D. provide counselling to the child and the parents concerning family problems 7. A condition in which the spine curves to the side. A. Lordisis B. Osteoporosis C. Psoriasis D. Scoliosis 8. Which of the following is NOT a concern by the examining dentist? A. gums B. mouth C. nose D. teeth 9. What is being evaluated in a hearing test? A. dental function C. physical function B. auditory function D. visual function 10. It is an examination that the doctor or nurse practitioner check the women's breast to check any lumps and bumps and see if there are changes since the last exam. A hearing test C. breast self-examination B. vision screening D. dental function 11. It is an efficient and cost-effective method to identify children with visual impairment or eye condition. A. hearing test C. breast self-examination B. vision screening D. hearing test 12. A piece of medical equipment used for measuring human height. A. scoliometer B. audio metric C. Snellen chart D. stadiometer 13. It refers to one's ability to make wise or responsible choices in order to achieve a fruitful, happy, and healthy life. A. Proper Nutrition B. Personal Hygiene C. Good Posture D. Self-Management 14. It is important for your health because it helps your body function efficiently. A. Proper Nutrition B. Personal Hygiene C. Good Posture D. Self-Management 15. It includes brushing teeth and gums daily. A. Proper Oral Care B. Personal Hygiene C. Good Posture D. Self-Management


Answer:

ANSWER.

6.B

7.C

8.D

9.D

10.C

11.A

12.B

13.A

14.D

15.C


18. Directions: Read the article then identify whether the questions below are thought provoking. Before each question, put a check (/) if the question is thought-provoking: X if it is not. Write your answers on your answer sheet. Mobile Game Addiction, Cyberbullying, and Their Effects on Academic Performance Mobile gaming addiction is a growing concern that increases the user's risk for physical and psychological health problems Video game addiction is part of the so-called Internet Gaming Disorder (GD) and is often associated with Gambling Addiction In general, IGO has been linked to a poorer academic performance of students in educational institutions, However, a study conducted by Samaha and Haw (2016) revealed that there is no relationship between smartphone addiction risk and academic performance. This denoles a disparity on the result of academic performance between 1GD and mobile phone addiction Cyberbullying on the other hand, is also an ethical concem that has affected several adolescents and adults Previous studies on traditional buying and cyberbullying revealed that both can greatly impact school performance of students among others. As far as the present study is concerned, no studies have been conducted which determines whether mobile game addiction and cyberbullying are causal factors for the academic performance of students. Both cyberbullying and moble game addiction (constructs) were neglected as causal factors for the students' academic performance (Favito, B. et al., 2018) 1. In what way can mobile game addiction affect one's physical and psychological health? 2. How many mobile games are being played around the world? 3. What would you advice other students to avoid online gaming addiction? 4. What are the indications that a person is a mobile game addict? 5. Why is it that smartphone addiction does not affect a student's academic performance while mobile gaming addiction does? 6. How does mobile game addiction affect a student's academic performance? 7. Who are the developers of the top five most popular mobile games? 8. Which between cyberbullying and mobile game addiction causes more damage to a student's academic performance? 9. When was the first mobile game developed? 10. What are mobile games?​


××××

#CarryOnLearning

hope it's help<3

yn p yng ans. q, nsa syo n p yn kng kkpyhn m.


19. What are the Research Procedure for THE EFFECT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE STUDENTS IN THE COLLEGE OF TEACHER EDUCATION​


Answer:

Internet as a source of information plays an important role in developing one's mind and life experiences by creating productive works in schools, offices, and even at home. Nowadays, this can be a person's most efficient strategic tool for enabling himself to take charge and cope with the fast growing technology.

The fact that people live in on informative lifestyle where everything is updated, internet became one of the necessities of human beings regardless of age or sex in today's society. However, the influence of this useful machine on youth is undeniably questionable. As to what Rock [1] said, all these technologies are very good at distracting people. In line with this development, online gaming was created to give entertainment to people.

Online gaming is one of the widely used leisure activities by many people. For some people it is said that playing video games has a number of reasons to be played, for it can be a stress reliever, challenge and competition, relaxation, enjoyment, social interaction, and even mentally escaping from the real world.

For most people, on-line gaming is one of the best past time that they acquire specially for teenagers, youngsters and students. According to Kuss & Griffiths [2], teens who play online games are just having fun. They do not just actually play because of some sort of seriousness, but also because they just want to feel relief. During school hours, students tend to feel stressed due to loads of school works and through playing it will relive their stress.

It is undeniably questionable that playing online games provide them something that no one can give. According to some researches it is beneficial. It enables the mind of the players to be more active, especially those puzzle-based games. Furthermore, it helps the player to come up with decisions in tight situations, especially those adventure games that keep the players to be alert, active and strategic.

Students' learning takes place unexpectedly, but the inappropriate usage of playing online games also leads in some problems such as being distracted in school. Further, it is where the attention of the child were divided that even their health and social life is unknowingly affected.

Several studies in psychology have found out that increased time spent on the Internet can lead to negative impact on a person's ability to communicate appropriately face-to-face with friends, peers, family members including parents [3].

Studies revealed that the human brain is easy to destruct and one of the reasons is using technology. The education system tends to go with the flow with this constant change in the society in order to get things relevant with the generations today.

The researchers felt the need to determine the impact of online gaming to students' academic performance and their social behavior. The purpose of this study is to find out the implications of on-line gaming to the academic performance and social behavior of the students.

Explanation:

bala ka jan.


20. research paper about the effects of online games to the academic performance of the students


Maaaring mawalan sla ng pokus sa pagaaral

21. Topic: The effect of online games to the academic performance of the students.Hypothesis state the hypothesis of your study. " What is the expectation or prediction that will be tested on your research?Answer:Knowledge Gap specify the knowledge Gap. " what is the gap that you specifically identified that gave you an idea to have a research on this topic?"Answer:Significance of the proposed study Explain the significance of your research. Why is your research needed?"Answer:​


Answer:

ating tignan ang mahalaga na


22. Give 5 significant effects of playing online game (mobile legend) to the academic performance​


1.Lack of sleep
2.Always tired
3.Makes your eye get blurry
4.It also affects your mental health because of losing in the game.
5.You’re being unproductive

23. DATA ANALYSIS OF THE EFFECT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE STUDENTS IN THE COLLEGE OF TEACHER EDUCATION tulong da DATA ANALYSIS PO​


Answer:

whitewhitewhitewhitewhitewhitewhitewhitewhite


24. research titleEFFECTS OF SOCIAL MEDIA USAGE AND ONLINE GAMING ON THE ACADEMIC PERFORMANCE OF JUNIOR HIGH SCHOOL STUDENT.guys patulong sang significant of the study nito need Kuna please lang kahit example lang ​


Answer:

Although social media can be distracting and upsetting to kids' sleep, it can also expose them to bullying, rumor spreading, inaccurate views of others' lives, and peer pressure. The dangers could be linked to how much social media teenagers use.

Explanation:

spending too much time on online games every week tend to suffer from worsened learning ability, concentration problems, poor academic performance, and decreased interactions with other people.


25. 1. What is the impact of E-learning on your academic performance?( ) A. It makes my academic performance higher( ) B. It makes my academic performance lower( ) C. It doesn't affect my academic performance at allOthers:__________2. What are the effects of E-learning that you've been encountered?( ) A. It help me increase my student engagement, motivation, and attendance( ) B. I could not avoid cheating( ) C. I can't focus because of the social networkOthers:__________3. What are the issues/problem that you have been encountered on E-learning?( ) A. I am not able to access a reliable internet connection.( ) B. I can't easily understand the topic.( ) C. I am not totally convinced that i will get the same value of education from an virtual or online class.Others:__________4. What are the major problems and conflict against the use of technologies in E-learning?( ) A. I am not able to dedicate a long hours of using gadget for virtual class( ) B. Lack of gadgets to be use in virtual class( ) C. Because of overuse in gadgets it can cause poor eyesight to the studentsOthers:__________5. How stressful is E-learning for you during the COVID-19 pandemic?( ) A. Slightly stressful( ) B. Extremely stressful( ) C. Not at all stressful6. What are the key factors for making an E-learning effective?( ) A. By joining/participating during virtual class( ) B. Being responsible in the way of doing our part as a student( ) C. By managing time well and giving time for an online classOthers:__________7. What is the advantage of E-learning system at present?( ) A. Staying safe without interrupting learning( ) B. It will be easier for us to study, because we don't need to go outside or to go in school( ) C. No more spending money just to go to school because we can study at home( ) D. E-learning can be very helpful at this time towards every student8. Do you agree that E-learning will have a positive impact on your learning style?( ) A. Yes, because E-learning make me use different platforms and i can share more thoughts and opinions with other( ) B. No, because E-learning causes social isolation, interaction on the teacher is very limited to none( ) C. Yes, because you can choose your learning path and students at your own pace.9. What are your perceptions of engagement in dialogue in the virtual classroom or E-learning?( ) A. Sometimes i felt disconnected to the rest of the class specially to the teacher( ) B. I like that everyone seems to speak more( ) C. People express their points of view more openly and discussion becomes more involved10. If there are disadvantages towards the E-learning System at the moment, What would be the effect of it to students?( ) A. Because of using gadgets it can cause poor eyesight to the student( ) B. Students will slowly lose motivation in learning because of online games.( ) C. Because of online classes, everybody's health will affect in a negative way, not just physically but also mentally.​


Answer:

1. What is the impact of E-learning on your academic performance?

(/) A. It makes my academic performance higher

( ) B. It makes my academic performance lower

( ) C. It doesn't affect my academic performance at all

Others:__________

2. What are the effects of E-learning that you've been encountered?

( ) A. It help me increase my student engagement, motivation, and attendance

( ) B. I could not avoid cheating

(/) C. I can't focus because of the social network

Others:__________

3. What are the issues/problem that you have been encountered on E-learning?

( ) A. I am not able to access a reliable internet connection.

( ) B. I can't easily understand the topic.

(/) C. I am not totally convinced that i will get the same value of education from an virtual or online class.

Others:__________

4. What are the major problems and conflict against the use of technologies in E-learning?

( ) A. I am not able to dedicate a long hours of using gadget for virtual class

( ) B. Lack of gadgets to be use in virtual class

(/) C. Because of overuse in gadgets it can cause poor eyesight to the students

Others:__________

5. How stressful is E-learning for you during the COVID-19 pandemic?

( ) A. Slightly stressful

(/) B. Extremely stressful

( ) C. Not at all stressful

6. What are the key factors for making an E-learning effective?

( ) A. By joining/participating during virtual class

( ) B. Being responsible in the way of doing our part as a student

(/) C. By managing time well and giving time for an online class

Others:__________

7. What is the advantage of E-learning system at present?

(/) A. Staying safe without interrupting learning

( ) B. It will be easier for us to study, because we don't need to go outside or to go in school

( ) C. No more spending money just to go to school because we can study at home

( ) D. E-learning can be very helpful at this time towards every student

8. Do you agree that E-learning will have a positive impact on your learning style?

( ) A. Yes, because E-learning make me use different platforms and i can share more thoughts and opinions with other

(/) B. No, because E-learning causes social isolation, interaction on the teacher is very limited to none

( ) C. Yes, because you can choose your learning path and students at your own pace.

9. What are your perceptions of engagement in dialogue in the virtual classroom or E-learning?

(/) A. Sometimes i felt disconnected to the rest of the class specially to the teacher

( ) B. I like that everyone seems to speak more

( ) C. People express their points of view more openly and discussion becomes more involved

10. If there are disadvantages towards the E-learning System at the moment, What would be the effect of it to students?

( ) A. Because of using gadgets it can cause poor eyesight to the student

( ) B. Students will slowly lose motivation in learning because of online games.

(/) C. Because of online classes, everybody's health will affect in a negative way, not just physically but also mentally.​

(This is my opinion)


26. specific questions about the effect of online games to the academic performance of the students​


Answer:

The games have been found to have a positive impact on the academic performance of the students. It has been found that those who are addicted to video games have shown improvement on their academic performance. Also, those who are often exposed to video game have shown significant improvement in their video game playing skills. This has been shown to have a positive impact on their academics. (

Game playing has been found to have a positive impact on a number of different measures of academic performance, including grades, standardized test scores and even course grades. This is primarily due to the fact that video games require a significant amount of cognitive processing power and attention, which has the potential to improve the academic performance of the player. In fact, some studies have found that video game playing may even be able to slow down the rate of cognitive aging. (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1510836/) In a study that used a within-subjects experimental design, study participants were divided into two groups: one was asked to play the game Portal 2 for 20 minutes a day

Explanation:

hope it helps


27. Case 2:This pandemic, classes have been changed to modular, blended, or onlineclasses. Peter is a consistent academic awardee, an active student leader. However,now that he is enrolled in a modular class. He finds it difficult to submit his modulesbecause he is hooked on playing online games on his mobile phone now that he isjust at home. In effect, his academic performance for the First Quarter loweredcompared to his previous grades.Processing Questions:1. What is the significance of prioritizing things in resolving issues?2. What actions should you take to be able to be successful and achieveyour dreams?3. What is the lesson of the story?​


Answer:

1.because it with allow you to give your attention to tasks that are important and urgent so that you can later focus on lower priority tasks.

2.a.MAKE A CALENDAR OF ACTIVITIES

b.BE REALISTIC

c.BREAK IT UP

d.WRITE IT DOWN

e.FOCUS ON IMPORTANT TASKS

f.VISUALIZE SUCCESS

g.TELL YOUR FRIENDS OR FAMILY

h.TAKE A BREAK

i.look for professional help

j.. DO SOMETHING YOU BELIEVE IN

3.what the author wants to teach you through his or her writing.

Explanation:

hope it helps



Answer:

On the effects of online games on the academic performance of grade 11 students in Southern Christian College. In the findings of the study, it can be concluded that the respondents agree that playing online games can affect your study or your academic performance in school.

Explanation:

HOPE IT'S HELP TOO YOU


29. What are the Review of the literature THE EFFECT OF ONLINE GAMES TO THE ACADEMIC PERFORMANCE OF THE STUDENTS IN THE COLLEGE OF TEACHER EDUCATION. Help me please! ​


Answer:

That’s why online games are addictive to teenagers. This research focuses on how online gaming affects the academic performance of first year students of SMCL in year 2010-2011. In here, we will know the effects of online gaming to first year students of SMCL to their studies.

Explanation:


30. hough-provoking questions correctly. For vity, you are going to read an article and then identify whether or not the questions asked are thought-provoking. Directions: Read the article then identify whether the questions below are thought- provoking. Before each question, put a check (/) if the question is thought-provoking, X if it is not. Write your answers on your answer sheet. Mobile Game Addiction, Cyberbullying, and Thelr Effects on Academic Performance Mobile gaming addiction is a growing concem that increases the user's risk for physical and psychological health problems. Video game addiction is part of the so-called Internet Gaming Disorder (IGD) and is often associated with Gambling Addiction. In general, IGD has been linked to a poorer academic performance of students in educational institutions. However, a study conducted by Samaha and Hawi (2016) revealed that there is no relationship between smartphone addiction risk and academic performance. This denotes a disparity on the result of academic performance between IGD and mobile phone addiction. Cyberbullying, on the other hand, is also an ethical concern that has affected several adolescents and adults. Previous studies on traditional bullying and cyberbullying revealed that both can greatly impact school performance of students among others. As far as the present study is concerned, no studies have been conducted which determines whether mobile game addiction and cyberbullying are causal factors for the academic performance of students. Both cyberbullying and mobile game addiction (constructs) were neglected as causal factors for the students' academic performance. (Favito, B. et al., 2018) 1. In what way can mobile game addiction affect one's physical and psychological health? _2. How many mobile games are being played around the world? 3. What would you advice other students to avoid online gaming addiction? 4. What are the indications that a person is a mobile game addict? _5. Why is it that smartphone addiction does not affect a student's academic performance while mobile gaming addiction does? 6. How does mobile game addiction affect a student's academic performance? -7. Who are the developers of the top five most popular mobile games? 8. Which between cyberbullying and mobile game addiction causes more damage to a student's academic performance? 9. When was the first mobile game developed? 10. What are mobile games?(☑ or x) ​


Answer:

x///x/x//x

Explanation:

dont trust if you be not sure


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